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Showing posts with label coc. Show all posts
Showing posts with label coc. Show all posts

Tuesday, 29 November 2016

Wednesday, 16 November 2016

The Healing Spell






The Healing Spell is used by most players in coc. It's one of the most popular spell among the players.


What is the use of Healing Spell.

Basically healing spell is used for heal the troops. The healing spell used for restoring the health for troops.

"The Healing Spell is the only spell with supportive effect that will stack. There is a myth that spells don’t stack in general out there, but the Healing Spell does stack on your troops!"

Troops that like Healing spell.

In general, all the troops that group up in bigger packs and have medium to high hitpoints are perfect to use along with the Healing Spell. Specifically that’s
  • Giants
  • Balloons (not so well but that has other reasons)
  • Miners
  • Hog Rider
  • Valkyries
  • Bowler
The Balloons actually perform better with a Rage Spell than a Healing Spell, but I wanted to have them on list above because based on the definition they are also working with it.

I think it’s very obvious why the Healing Spell is wasted on Barbarians and Archers but maybe you ask why I don’t name Dragons or P.E.K.K.A here? If you compare their total health with the amount of healing the Healing Spell provides you will see that this is only a limited percentages. Those two kind of Troops (three if you also take the Lava Hound) are getting massive damage because they are normally attacked from a lot of buildings at once and the Healing Spell has his biggest benefit in healing groups. Let’s make a short example with actual numbers…

The Healing Spell Level 6 provides 1.600 health and a Dragon Level 4 has 2.500 hit points. Let’s say you manage to have a pack of 4 Dragons together in the range of the Healing Spell which is quite optimistic if you look how fast they spread out.

This would mean in the perfect way that you will give them altogether 6.400 additional health. The max healing would be 64% of the Dragon but if you watch you see how fast they die when they are under heavy fire. If we now take a group of 20 Hog Riders we see that the additional healing would be 32.000 hit points.

You see the difference here and the Healing Spell is the most powerful when you can use it on groups of troops and the best groups of troops are made by troops that target Defenses first because they don’t split up in lots of smaller groups that fast.

Normally you see Giants, Hog Rider, Bowler, Valkyries split up in not more than 2 groups so you can keep them alive with Healing Spells easily and this is the reason I don’t recommend the Healing Spell for Dragons etc.

 

Halloween Event Ends!

The Halloween event ends now. And it's ends with updates with few minutes maintenance break.

It's fixed the bug related to train army. In new update of October 2016 the not any thing new.

Any new updates will come it will be reflected.

So, keep in touch.


Friday, 14 October 2016

CoC New Updates has been released

CoC released it's new updates which includes new defense Bomb Tower and Friendly Clan War.

It's also introduces new kind of troops training strategy in which you can train troops in less times.

And also you can save your troops which you can train after and also spales.

So, update and enjoy playing games.


Thursday, 6 October 2016

New Troops???


CoC Introdusing New Defence:Bomb Tower


Bomb Tower damages in a small radius into the battel area.

Bomb Tower creates a large area for balancing mass attack troops, which have too easily teetered between being super-weak or super-strong.

Massively Increasing in hitpoint of Which, Also increase in damage

Witches are much more resilient and have more power to push through incoming fire. However, Bomb Towers will challenge their Skeleton hordes!

Wednesday, 5 October 2016

Golem,Wizard,Hog Rider Strategy for Attack


Clash Of Clans October 2016 Update Sneak Peeks: What’s New And What’s Changing

New Troop Levels

Quite a few new troops are making their way into this month’s update with the majority being concentrated on the upper level, Town Hall 11.
  • Wizard level 7 (Town Hall 10)
  • Hidden Tesla level 9 (Town Hall 11)
  • Baby Dragon level 5 (Town Hall 11)
  • Mortar level 10 (Town Hall 11)
  • Dragon level 6 (Town Hall 11)
  •  X-Bow level 5 (Town Hall 11)
  • 25 additional Wall pieces (Town Hall 11) 

Balance Changes

A number of troops will see balance changes in October’s update to help keep gameplay “fun and interesting.”
  • Wizard level 6 hit points and damage slightly increased
  • Wizard level 6 available at Town Hall level 9. (Used to be locked until level 10).
  •  P.E.K.K.A empowered as Hidden Teslas lose ability to deal 2x damage to P.E.K.K.A
  • Mortar level 8-9 damage increased
  • Skeleton Spells spawn 26 skeletons over a single spell slot
  • Cloned troops from Clone Spells last longer in battle
  • Bowler hitpoints get slightly nerfed

Upgrades Get Discounted

Some troops will receive upgrade discounts in terms of time or cost. The exact discount hasn’t been revealed but the following troops will be affected:
  • • Wizard 6
  • • Dragon 3-5
  • • Baby Dragon (all levels)
  • • Cannon 12-13
  • • Archer Tower 11-13
  • • Mortar 8-9
  • • Wizard Tower 7-8
  • • Hidden Tesla 5-8
  • • X-Bow 2-4